Unity has caused concern and exhaustion among some game developers with its new UnityMuse and UnitySentis tools, both of which it revealed yesterday, with many professional artists and developers lancing the tools for being either impractical, unethical, or legally dubious.
The law in different countries on the use of AI programs—which often scrape the internet for art, writing, and programming without their creator’s consent—remains unsettled, with lawsuits angled at both the tools themselves and the companies using them.
In the wake of this unstable legal status, one would expect Unity to have its AI-generated ducks in a row before sinking a bunch of money into tools like this. The first question on many developers’ lips has been “What dataset did you train these on?” But Unity’s announcement answered none of these concerns.
Unity’s mentioned that it has “licensed third-party LLMs” is the kicker for many here. A LLM, or a large language model…
I’m conflicted. On one hand, the just-revealed Dungeons & Dragons crossover cosmetics for Destiny 2 evoke the same “sensory whiplash” that Morgan Park described back in November when writing about shooter skin collabs. On the other, my Titan would look rad riding an Owlbear. Who among us doesn’t enjoy an occasional sip from the homogenizing slurry of brand synergy?
Given our post-Baldur’s Gate 3 world and Wizards of the Coast’s recent fondness for Magic: The Gathering crossover collaborations, these Faerûn-inspired armor sets were probably on somebody’s Destiny 2 comarketing bingo card. When the cosmetics arrive alongside The Final Shape in June, you’ll be able to buy a suit of high fantasy draconic plate armor for Titans, a cyberpunk-styled take on D&D’s displacer beast for Hunters, and a set of mind flayer-themed robes for Warlocks—complete with a tentacle-heavy helmet. Sincere congratulations to anyone who can successfully style that last …
เรียกได้ว่าดังไม่หยุดฉุดไม่อยู่จริง ๆ ครับกับเพลง IDOL ซึ่งเป็นเพลงเปิดของอนิเมะเกิดใหม่เป็นลูกโอชิ ที่ขับร้องโดย YOASOBI โดยก่อนหน้านี้เพลงดังกล่าวขึ้นท็อปชาร์ตของญี่ปุ่นในเวลาไม่นาน อีกทั้งเพลงดังกล่าวยังติดในรายการ 100 อันดับแรกสำหรับ YouTube ทั่วโลกตั้งแต่ต้นเดือน พ.คคำพูดจาก เว็บเดิมพันออนไลน์. เป็นต้นมา แถมเมื่อไม่นานมานี้เพลง�…
BadMouse ประกาศเปิด Early Access สำหรับ Paw of Times เกมมือถือแนว Novel อบอุ่นหัวใจ กราฟิกละมุน ตกแต่งบ้านเล็ก ๆ ตามใจชอบ ดาวน์โหลดได้แล้วบนระบบ Android ผ่าน Google Play Store ไทยคำพูดจาก สล็อตเว็บตรง
Paw of Timesเกมมือถือแนว Novel บอกเล่าเรื่องราวของสาวขี้เหงารักสัตว์ ใช้ชีวิตสบาย ๆ ตกแต่งบ้านเล็ก ๆ ซื้อเสื้อผ้าใหม่ ๆ เอาใจสายแฟชั่น โดยความน่าสนใจของเกมนี้คือคุณ�…
At the Corsair booth on the Computex show floor a couple of new cases caught our eye. Well, you can hardly miss the new Corsair 9000D, it’s absolutely massive. But it’s probably the new Corsair 3500X that would get our cash. Hold that thought.
Successor to the beastly 1000D, the new Corsair 9000D is ridiculous. We don’t have measurements, but this thing is big enough to support two separate PCs inside, the second one a mini-ITX, enabling a secondary streaming setup without impacting your gaming rig’s latency one little bit.
There’s also enough room for multiple independent liquid cooling loops, up to four 480 mm radiators and, really, anything you can throw at it. We haven’t got pricing, but if you’re in the market for this kind of thing, do you even care?
Of course, we do tend to care about value, which is where the new Corsair 3500X comes in. It’s a more standard-sized ATX tower which offers that wrap-around goldfish bowl thing with two sides of the case…
If the word “Pentium” or dreamy photos of rolling green hills ignite a nostalgic fire within you, prepare to get pumped: recent developments have ensured that we’ll be able to activate Windows XP forever, without needing an internet connection. On Friday, The Register highlighted a new way to successfully activate XP without the use of a keygen—although the “new” bit is the strangest part of this story, because it seems like this method has actually been floating around for months, or even years, without much attention.
For years now the go-to way to activate a fresh Windows XP install relies on a tool called WindowsXPKg, available on Github. It’s a keygen that can generate endless product keys for XP. But that product key is only enough to get you an installation ID, which you need to punch into Microsoft’s telephone activation service to get a confirmation ID that can be used to finally activate your dang computer. Phew! That’s a convoluted process, but it’s n…
Final Fantasy 7 Rebirth doesn’t have a set-in-stone PC port date yet, but it’s still coming to the PS5 in a couple of days. In the run-up, the Remake’s received a new patch. While the official singular note is just “fixes to several bugs”, Square Enix has actually snuck in a change to the english localisation that has fans up-in-arms. Spoilers for the ending of Final Fantasy 7 Remake, in case that wasn’t clear.
The original line is spoken by everyone’s favourite flower girl Aerith, just as the gang makes their way out of Midgar. The original line: “I miss it… the steel sky” has been replaced with the markedly less poetic “This sky… I don’t like it”. This has gone down about as well as you’d expect:
I mean, look. On face-value I agree that this seems like a weird step backwards, but it’s sometimes my solemn duty to dig into the reasons why a given discourse is happening. I’ll try my best.
As I understand it, this patch is mainly …
Three months after Microsoft announced its closure, Hi-Fi Rush studio Tango Gameworks has found a new home with PUBG publisher Krafton. In an announcement today, the South Korean publisher describes the move as its “first significant investment in the Japanese market”.
According to Krafton’s statement the move won’t impact the availability of Tango Gamesworks’ back catalogue, which also includes The Evil Within and Ghostwire: Tokyo. It also says it will collaborate with Xbox and ZeniMax “to ensure a smooth transition and maintain continuity at Tango Gameworks, allowing the talented team to continue developing the Hi-Fi Rush IP and explore future projects”.
Reading between the lines, I think that means Krafton either has no interest in making further The Evil Within and Ghostwire games, or else it hasn’t purchased those IPs. I’ve reached out to Krafton for clarification and will update if I hear back. One thing seems pretty certain, though: Hi-Fi Rush is not dead.